“"Fuck the exposition," he says gleefully, as we go back into the bar. "Just *be*. The exposition can come later." He describes a theory of television narrative. "If I can make you curious enough, there’s this thing called Google. If you’re curious about the New Orleans Indians, or ‘second-line’ musicians—you can look it up." The Internet, he suggests, can provide its own creative freedom, releasing writers from having to overexplain, allowing history to light the charaqcters from within …”—David Simon, creador de The Wire en New York Magazine (comentado por William Gibson).
We live in a com plex world, one full of inequities and won der ful things. Won der ful things are usu ally well dis trib uted, but inequities not so much. Our fel lows in the First World have been con cerned for a while with us hav ing the major share of the bad ness, so we thought, why don’t we pay back? After all, their life isn’t problem-free either.
And that’s where this com pe ti tion starts.
We’re call ing artists, design ers, tin ker ers, mak ers, and thinkers with an idea to partic i pate. Two con di tions only: you were born in and live right now in a Devel op ing Coun try and you are 13 years of age or older.
Devel op ing into what, exactly?
What does it mean to be a devel op ing coun try? Among other things it means that the future of these coun tries is to become devel oped. We are on our way toward devel op ment, and we assume that’s a great thing: we will have bet ter edu ca tion, bet ter health care, a more equi tat i ble soci ety. But let’s stop to con sider for a minute whether devel oped coun tries are some thing we want to turn into. Are peo ple in devel oped coun tries hap pier or health ier? Do they live a bet ter life? Do they have a bet ter under stand ing of nature and live in a bet ter equi lib rium with the envi ron ment? Do they live in peace?
Sadly the answer to most of these ques tions is no, or yes in some cases but not sig nif i cantly so.
We have been focus ing our energy and resources on try ing to solve our Third World problems to become more like the First World. But per haps it is time that we, the so called Third World minds, focused our energy and cre ativ ity on solv ing some of the First World problems. We will have a brighter future to look for ward to, and per haps this can help us rethink and approach our cur rent prob lems from a dif fer ent perspective.
Dead line May 30st, 2010 11:59 p.m. EST
Dx1W has pro claimed 2010 Inter na tional Year of the First World in Need, and has defined four main areas to address: Food Pro duc tion and Eat ing Dis or ders, Aging Pop u la tion and Low Birth rate, Immi gra tion and Inte gra tion to Soci ety, Sus tain abil ity and Over consumption.
Fur ther more, one of the major aims of the Year will be to demon strate the ben e fi cial effects of cul tural diver sity. We want to rec og nize the impor tance of trans fers and exchanges between cul tures through implicit or explicit dia logue that under lines how cul tures and civ iliza tions are inter linked and con tribute to the progress of humankind.
The strat egy of the Inter na tional Year con sists in main stream ing the above-mentioned princi ples in all policy-making at local, national, regional and inter na tional lev els through the involve ment of the great est num ber of rel e vant stake hold ers. The activ i ties car ried out under the Inter na tional Year focus on:
Reduc ing obesity.
Address ing aging pop u la tion and low birth rate.
Reduc ing con sump tion rate of mass pro duced goods.
Inte grat ing the immigrant population.
The Dx1W com pe ti tion is addressed to the devel op ing coun tries of the world: All cre ative solu tions depend on hav ing a pow er ful idea. Whether it’s great resources, mil i tary, pol i tics or gov ern ment, power and size are not enough with out hav ing a pow er ful vision. The First World needs our ideas to solve their prob lems. First World prob lems demand Sim ple Third World solutions. From today on The Third World will bring ideas to redesign the future of the First World.
Indi vid ual and team sub mis sions are welcomed.
Select one of the pro posed areas to work.
Select a pop u la tion with that prob lem to apply your solutions.
Think of an orig i nal idea that will solve the prob lem you selected.
Think how to apply that idea to a spe cific com mu nity in the First World.
Plan how you will make it hap pen. Write, draw, film, design. Ren der ings and exten sive plan ning is encour aged but not necessary.
Use text, pho tos, and video to explain your project.
Reg is ter and Login into the site to apply.
Sub mit your idea on time.
Eli gi bil ity
Par tic i pants should be 13 years of age or older and a legal res i dent of a Devel op ing coun try.
The idea should not involve reli gious advo cacy or proselytizing.
A · Saber comunicarse bien > Lectura crítica y reflexiva > Interpretar la información y los medios de comunicación > Escritura argumentativa > Utilizar e intercambiar diferentes códigos > Debatir y contrastar puntos de vista > Idiomas
B· Dominar las nuevas tecnologías > Buscar y evaluar críticamente la información > Organizar y crear contenidos digitales > Comunicarse y trabajar a través de redes > Participar en la vida pública a través de internet
C · Ser creativos e innovadores > Espíritu crítico > Apertura a perspectivas nuevas > Hacer preguntas y plantear hipótesis > Originalidad e inventiva > Expresividad artística
D · Conocer cómo funcionan los negocios > Trabajo en equipo > Negociación de metas y proyectos > Flexibilidad y resolución de conflictos
E · Ser multiculturales > Conocer otras culturas y valores > Implicarse en la comunidad > Dialogar y negociar
F · Conocerse a sí mismo > Expresar las propias emociones > Entender a los demás > Ser responsables y confiables